增强免疫球蛋白食物:急急急!!! 帮忙翻译下!!!

来源:百度文库 编辑:神马品牌网 时间:2024/04/30 01:23:58
现在的网络游戏中没有实行年龄分级制度,游戏里各种年龄层次的玩家都有,青少年在这里过早地接触到成人社会,成人社会的一些陋习不可避免地在他们心中打上深深的烙印,他们不会区分游戏和现实的不同,把游戏等同于现实,从而痴迷于网络游戏之中。游戏中的暴力情节和帮派组织很容易使青少年形成错误的暴力观念和帮派意识,混淆游戏虚拟与社会现实的区别,误认为这种通过伤害他人而达成目的的方式是合理的。他们往往把游戏中的行为方式带入现实社会,为达目的不择手段,欺诈、偷盗、对他人施暴,甚至团伙斗殴、作案的事件就会发生.们可能会把网络中培养出来的任性、放纵、撒谎、粗鲁、不负责任等习惯带到现实生活中,轻则行为失范,重则可能走上违法犯罪的道路

Currently, there are no age regulations implemented on internet games, with gamers of all ages in the games. As a result, teenagers are exposed early to adult society/situations and the unsavory/ugly practices/habits/manners of the audult world are, unavoidably, impressed on them. They cannnot differentiate between game and reality, and view them as one and the same, thus becoming addicted to the games. The violent scenes and gangsterism/triads in the games easily leads teens to form the wrong ideas and concepts about violence and triads, resulting in them mixing the fiction in the games with reality in society and have the mistaken beliefs that it is alright to obtain their goals with violence on others. They tend to bring their actions in the games into society, using unscruplous means to achieve their goals, lying, stealing, using violence on others, and even participating in gang fights and activities. Their unrestrained, undiscipined, lying, violent, and irresponsible habits nurtured in the net are brought into the real world. Some will just behave badly but some will take to the high road of crime.

Currently, there are no age regulations implemented on internet games, with gamers of all ages in the games. As a result, teenagers are exposed early to adult society/situations and the unsavory/ugly practices/habits/manners of the audult world are, unavoidably, impressed on them. They cannnot differentiate between game and reality, and view them as one and the same, thus becoming addicted to the games. The violent scenes and gangsterism/triads in the games easily leads teens to form the wrong ideas and concepts about violence and triads, resulting in them mixing the fiction in the games with reality in society and have the mistaken beliefs that it is alright to obtain their goals with violence on others. They tend to bring their actions in the games into society, using unscruplous means to achieve their goals, lying, stealing, using violence on others, and even participating in gang fights and activities. Their unrestrained, undiscipined, lying, violent, and irresponsible habits nurtured in the net are brought into the real world. Some will just behave badly but some will take to the high road of crime