腰椎间盘突出射频利弊:这是我得coning文件参数,谁能帮我改改!

来源:百度文库 编辑:神马品牌网 时间:2024/04/30 04:14:41
您单独给我一个优化好的coning文件也行 我现在的FPS值只有30多.我会给您追加分数的谢谢啊! 关于定位键的设置由于字数限制的原因我删除了.

setinfo _vgui_menus "0"
setinfo dm "1"
setinfo ah "0"
setinfo vgui_menus "1"
setinfo lefthand "0"
setinfo _ah "1"
hud_classautokill "1"
voice_modenable "1"
hud_centerid "1"
hud_fastswitch "1"
cl_dynamiccrosshair "1"
cl_minmodels "0"
cl_righthand "1"
hud_draw "1"
hud_capturemouse "1"
_cl_autowepswitch "1"
cl_corpsestay "600.000000"
fastsprites "2"
hud_takesshots "0"
joystick "0.000000"
sensitivity "7.500000"
m_filter "0.000000"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
cl_vsmoothing "0.05"
cl_backspeed "400"
cl_forwardspeed "400"
lookspring "0.000000"
lookstrafe "0.000000"
cl_cmdrate "30"
cl_allowupload "1"
cl_allowdownload "1"
cl_download_ingame "1"
cl_cmdbackup "2"
cl_timeout "35"
cl_idealpitchscale "0.8"
cl_himodels "0.000000"
cl_dlmax "128"
cl_lc "1"
cl_lw "1"
cl_updaterate "20"
rate "9999.000000"
bottomcolor "6"
topcolor "30"
model "gordon"
name "panrenmei"
_snd_mixahead "0.1"
MP3Volume "0.800000"
bgmvolume "0.000000"
hisound "1.000000"
suitvolume "1.000000"
volume "0.500000"
s_eax "0.000000"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polysize "10000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0.0"
s_rolloff "1.0"
gl_monolights "0"
gl_flipmatrix "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_dither "1"
mp_decals "300.000000"
r_bmodelhighfrac "5.0"
ati_npatch "1.0"
ati_subdiv "2.0"
viewsize "120.000000"
hpk_maxsize "0"
sv_aim "0"
sv_voiceenable "1"
net_graphpos "3"
net_scale "5"
net_graph "3"
con_color "255 255 255"
brightness "1"
gamma "3"
crosshair "1.000000"
fps_modem "0"
fps_max "150"
console "1.0"
voice_forcemicrecord "1.000000"
voice_enable "1"
voice_scale "1.000000"
+jlook
+mlook

这是我的1.6的设置:
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "40"
cl_cmdrate "101"
cl_corpsestay "100.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "100"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "vip"
MP3FadeTime "2.0"
MP3Volume "0.370000"
mp_decals "200.000000"
name "Sprite,Inc."
net_graph "3"
net_graphpos "0"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.75"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
+jlook
exec userconfig.cfg

下面是1.5的:
voice_scale "0.750000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "100"
fps_modem "0"
crosshair "1.000000"
gamma "3.000000"
brightness "1.000000"
con_color "0 255 255"
net_graph "0"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "4"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "1.000000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name "ROBBER"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "2500.000000"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "30"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "4.500000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "600.000000"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook

希望对你有帮助。